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Up Topic Tabletop Spiele / Warhammer 40K / Newcrons
- By Kythnos (Alter Fluff-Spieler) Date 01.06.2020 - 20:36
Wo jetzt erste Regelteaser kommen, ist es Zeit für nen eigenen Thread:

Skorpekh Destroyers
https://www.warhammer-community.com/2020/06/01/rise-of-the-skorpekh-destroyer/





Fiese Klingen haben sie auf jeden Fall :o
- - By Kythnos (Alter Fluff-Spieler) Date 08.06.2020 - 01:11
Vermeintliche Leaks zu Necron-Regeln:
Parent - - By Astmeister Date 08.06.2020 - 09:06
Die Skorphek Destroyer sind ja supercharged Symbionten mit 8 Zoll Bewegung und advance + charge. Das ist ja übel... :-D
Parent - - By Gauntherder Date 08.06.2020 - 10:39
Ohne Schleuder aka Kraken super speed und Schwarm lord nur halb so wild.

Aber wenn sie das bekommen ohweh.

Silent King
Cryptek
Die Dinger
Sonst nur destroyer und kram

Könnte weh tzb5
Parent - Date 08.06.2020 - 11:03
- - By Kythnos (Alter Fluff-Spieler) Date 08.06.2020 - 10:03
Von BnC - bisher unbestätigt:

SILENT KING
2 Pillars each have a tesla sphere, and can cast 1 ctan power each. Otherwise have their own statlines and can intercept shots at SK. BS3, T6, 8w, 4++

Silent king has:
M10, WS2, BS2, S7, T7, W16, A4, LD10 3+/4++

Didnt get much on his weapons, all I got was "has two profiles, for shooting and combat. Deals mortal wounds on 6s to wound"

Auras:
- Grants reroll 1s to hit and wound with ranged attacks for infantry
- fearless aura
- +1 to reanimation protocal aura, or you may reroll 1s, chosen before RP are rolled
- heals d3 wounds each turn per pillar alive.
Also grants an additional command point at the beginning of the command phase.
340 points
Parent - - By Astmeister Date 08.06.2020 - 10:15
Der klingt recht übel, aber nur weil ihn die Säulen heilen. Ansonsten ist W7 mit 3+/4++ nicht so der Brüller.
Den kann man ja mit Tyraniden fast in einer Runde erschiessen... :-D
Parent - By Gauntherder Date 08.06.2020 - 10:40
4++ und 16 LP.. Ja den bekommt man in einem Zug wsl weg. Mal sehen was an defensiv gems kommt
Parent - - By Kythnos (Alter Fluff-Spieler) Date 08.06.2020 - 10:44
Und die Säulen können wohl Treffer auf sich ziehen. Das macht noch ein paar LP dazu.

Aber willkommen in der Welt der Dämonenprimarchen.
Parent - - By Astmeister Date 08.06.2020 - 11:04
Ich glaube, die Dämonenprimarchen sind schon sehr gut. Immerhin sind die auch extrem schnell (schneller als der Silent King?).
Parent - By Kythnos (Alter Fluff-Spieler) Date 08.06.2020 - 12:04
Die sind nicht per se schlecht, gar nicht sogar. Aber wenn man ein Modell zu Zeiten, in denen auch Knights einfach weggepustet werden können, nicht verstecken kann, ist das schon ein Problem. Egal was der Schadensoutput potentiell ist.
- By Kythnos (Alter Fluff-Spieler) Date 15.06.2020 - 18:15
Canoptek Reanimator-Teaser:
https://www.warhammer-community.com/2020/06/15/indomitus-focus-the-canoptek-reanimatorgw-homepage-post-3/
- By Kythnos (Alter Fluff-Spieler) Date 25.06.2020 - 17:54
Die neue Dynastie klingt nach Psi-Abwehr:
https://www.warhammer-community.com/2020/06/25/who-are-the-szarekhan-dynastygw-homepage-post-2/
- By Kythnos (Alter Fluff-Spieler) Date 29.06.2020 - 19:10
- By Kythnos (Alter Fluff-Spieler) Date 01.07.2020 - 20:14
Von BnC:
Kanoptech Reanimator







Quote

M8" WS4+ BS4+ S5 T5 W6 A4 LD10 SV3+
Atomiser (he got those 2x) 12" Assault 3 S6 AP-2 D1
Melee S user AP-2 D1

living metal
in your command phase, select a friendly dynasty unit within 9" of this model, add 1 to reanimation protocoll rolls for that unit

last is necron warriors and scarabs, profiles havent changed, warriors only got that one new weapon that was allready leaked.




Destroyer lord & Overlord stuff:



Quote

he got a trachionarrow 120" assault 1 S12 Ap-5 D D6 one use only and
Hyperphase Scythe S+2 AP-3 D D3

Skorpekh Lord
M8" WS2+ BS2+ S6 T6 W6 A4 LD10 SV3+

Anihilator: 19" Assault 2d3 S6 Ap-1 D1 Explosive (the new auto hit mechanic vs hordes)
Claws: S user Ap-1 D1 can do 2 attack rolls instead of 1 for each attack
Scythe S+2 AP-4 D3 -1 to hit

living metal
friendly destructor cult units within 6" gain reroll 1 on wound rolls
4+ invul
he can reroll hit rolls of 1


Royal Warden:

Quote

Kingsguard:
M5" WS3+ BS3+ S5 T5 W4 A3 LD10 SV3+

Reqlic Gaus Blaster 24" Rapidfire2 S5 AP-2 D2

living metall
in the movement phase, can select a friendly dynasty unit within 9" that unit can fall back and still shoot & attack


Destroyers:





Quote

skorpekh destructors
M8" WS3+ BS3+ S5 T5 W3 A3 LD10 SV3+
Plasmacyte:
M8" WS4+ BS4+ S4 T5 W1 A1 LD10 SV4+
Their Twin CC weapons: Suser AP-3 D2 the user can make 1 additional attack with that weapon
Their big CC weapon S+2 AP-4 D3
Plasmacyte: Suser AP-1 D1

reanimation protocolls (see codex necrons)
weapon infusion. if a unit has a plasmacite it can roll a d6 at the start of the close combat phase. if a 1 is rolled, 1 destructor gets removed. in any case the whole unit gains +1S and +1A

they all can reroll hit rolls of 1
- By Kythnos (Alter Fluff-Spieler) Date 25.07.2020 - 23:49
Mephrit:
+3" to all ranged weapons except Pistols
Additional -1 AP for half range

Nephrek
6++
Automatic 6" Run with semiFly as of now
SemiFly when disengaging

Novokh
+1 to Charges
Additional -1 AP first turn of combat

Nihilakh
Objective secured (every model counts as 2 if you already have it)
AP -1 becomes AP 0

Szarekhan
5+++ against Mortal Wounds
Each time an unit shoots or fight, reroll 1 wound roll

Sautekh
Reroll Morale
Rapid Fire at 18"

Necrons also have gained a new Faction Wide Rule (Protocols with 2 directives) that is boosted by mono Dynasty armies (you can have both the directives of a specific Protocol if your entire army is comprised of a single Dynasty)
Up Topic Tabletop Spiele / Warhammer 40K / Newcrons

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