>"There's some new unit names lists.
>Sylvaneth, Bone Splitterz and Beastclaw Raiders.
>There are 3 main campaign types.
>Path to glory, Map, matrix and ladder.
>PTG is a narrative army building campaign with ability upgrades and a race to most glory points
>Map show how to play for area with location bonus in games.
>Matrix is similar to the old iPad/digital campaign sets where 1 game effects the next.
>Ladder is like a tournament style league system.
>It's 169 pages.
>No such thing as relics.
>There are Artifacts and comment traits to go with Allegiance abilities.
>Some cool old hammer throwbacks here! Chaos Runeblade, talisman of protection, clook of mist and shadows and cursed book. And lots more.
>Points structure is similar to clash/SCGT. You buy a unit of models. You can duplicate them up to a max size per unit.
>e.g. Judicators are 160 points for 5
>Your unit size can be 5 to 20.
>So you pay 160 for 1-5
>320 for 6-10 and so on
>if you only had 7 Judicators you can still field them but would pay for 6-10
>There's a really cool house rule section that basically says you can use this book as a guide and do what you like with is.
>Tournaments make tweek things or your own gaming group may prefer to introduce own house rules.
>They site measuring to bases as one of these.
>Army builds are similar to SCGT but you have restrictions on unit types.
>At 2000 points.
>max 4 of each artillery and behemoths.
>Some units are only battleline if whole army is in a single faction.
>No silver tower units at first checking.
>Once you have 1 leader and 3 battle line you can spend anything anywhere (so no max 50% style limits like in 8th).
>set aside xxx points at the start.
>Spend these on units you add during the game via summoning or similar.
>Flesheater courts style reinforce units is free. But can't exceed starting side.
>You don't need to declare your 'summoning pool' SCGT style.
>Only formations in GA books and Battletomes seem to have points."
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